X-Travaganza

(Jason Hartford)
Val Char Base Cost Pts. Roll Notes
18 STR 10 ×1 8 13- 300 kg; 4d6
24 DEX 10 ×3 42 14- OCV: 8 / DCV: 8
18 CON 10 ×2 16 13-
18 BODY 10 ×2 16 13-
13 INT 10 ×1 3 12- PER Roll: 12-
13 EGO 10 ×2 6 12- ECV: 4
15 PRE 10 ×1 5 12- PRE Attack: 3d6
16 COM 10 ×½ 3 12-
6 PD (STR/5) 4 ×1 2 Total: 6 PD / 0 rPD
6 ED (CON/5) 4 ×1 2 Total: 6 ED / 0 rED
5 SPD (1+DEX/10) 3.4 ×10 16 Phases: 3, 5, 8, 10, 12
10 REC (STR/5+CON/5) 8 ×2 4
40 END (CON×2) 36 ×½ 2
40 STUN (BODY+STR/2+CON/2) 36 ×1 4
Total 129

Pts. Power/Talent/Skill/Perk Roll
Enhanced Nervous System Mutant Powers
32 Enhanced Nervous System Multipower - 40 active points, acts erratically in strong magnetic fields (-¼)
3 1m) Lethal Electric Bolt - 2d6 RKA, no knockback (-¼), doesn't effect insulated or earthed opponents (-¼) [3]
2 2m) Non-Lethal Electric Charge - +4d6 HA, hand to hand attack (-½), no knockback (-¼), doesn't effect insulated or earthed opponents (-¼) [2]
3 3m) Electric Flash - 2d6 Flash vs. Sight Sense Group [2]
1 4m) Body Charge - 1d6 Energy Blast, damage shield (+½), no knockback (-¼), doesn't effect insulated or earthed opponents (-¼) [1]
1 5m) Electric Field - Change Environment, -1 PER with radio senses, variable electric field (+½), no range (-½) [1]
Special Equipment
10 X-Men CommLink - Mind Link, up to 32 people, invisible to Radio sense group (+¼), others must buy this power too (-1), OIF (-½), independent (-2)
6 Metal Staff - +4d6 HA, hand to hand attack (-½), OAF (-1), independent (-2) linked to Stretching (-¼) plus 1" Stretching, no noncombat stretching (-¼), always direct (-¼), no velocity damage (-¼), only to cause damage (-½), OAF (-1), independent (-2) [3]
3 Metal Whip - 2" Stretching, flail maneuver (+¼), no noncombat stretching (-¼), only to cause damage (-½), OAF (-1), independent (-2) [1]
Combat Skills
9 9 pts. of Ambidexterity
3 Analyze 12-
10 Defense Meneuver IV
6 Fast Draw: Staffs and Whips 14-
5 Rapid Attack: Hand to Hand combat
10 Two Weapon Fighting
3 Weapon Familiarity w/Martial Arts Weapons, Whips
31 Martial Arts - Karate, w/Unarmed Combat, Non-Lethal Electric Charges, Staves and Whips
Maneuver OCV DCV Notes
Open Hand Strike (defensive strike) 9 11 strike
Punch (martial strike) 8 10 strike +2d6
Kick (offensive strike) 6 9 strike +4d6
Low Kick (legsweep) 10 7 strike +1d6, target fall
Disarm (martial disarm) 7 9 Disarm STR 28
Block (martial block) 10 10 block, abort
Dodge (martial dodge) - 13 dodge vs. all attacks, abort
Flamboyant Martial Artist Skills
3 Acrobatics 14-
3 Breakfall 14-
3 KS: Karate 12-
Rich Brat Skills
1 Bribery 8-
3 Bureaucratics 12-
2 Conversation 12-
1 Gambling 8-
3 High Society 12-
3 Seduction 12-
3 Trading 12-
2 PS: Importer/Exporter 12-
1 Perk: Passport
1 Perk: International Driver's License
10 Perk: Wealthy (5,000,000$ yearly income)
Street Dweller Skills
2 Concealment 12-
2 Shadowing 14-
2 Stealth 14-
3 Streetwise 12-
Background Skills
0 Climbing 8-
0 Deduction 8-
0 Paramedic 8-
0 AK: New York 11-
0 Transport FAM w/automobiles
186 Skill Total
129 Char Cost
315 Grand Total

Disadvantage Pts.
Distinctive Features: Shows up on mutant-detectors (not concealable, detectable by unusual senses, extreme reaction) 15
Hunted by NYPD (more powerful, NCI, 8-, limited area) 15
Hunted by Various Mutant Haters (as powerful, 14-) 20
Rivalry: romantic, with X-Cel 5
Psychological Limitation: Foolishly Showy (common, strong) 15
Psychological Limitation: In Love with X-Quisite (common, strong) 15
Social Limitation: Public ID (frequently, major) 15
Social Limitation: Secret ID (frequently, major) 15
Total 115




extravaganza \ik-strav'e-gan'za\ -n.
any lavish or opulent show

(Random House Dictionary)




Background:
Jason was a spoiled brat, the son of a wealthy importer/exporter and his considerably younger wife. Being his father's only son he was brought up to inherit his empire, but Jason preferred to follow in the footsteps of his mother and devoted most of his time to perfecting his own body in endless hours of karate training and his social skills in endless cocktail parties and fund-raisers.
That is, until he met Jennifer in one of those parties. They talked a bit, they laughed a bit, he bought her a drink and he was instantly hers. Body, mind and soul. For the next two months he followed her like a devoted lap dog, completely engulfed by the first true emotion he had ever felt. Life was beautiful and he has enjoying every minute of it, until that fatal night at that cocktail party.
He went off to bring them drinks, and came back to find her giggling with another man. He frowned, but ignored the incident. But that man kept showing up around Jennifer during the entire evening, and when they prepared to leave together Jason cracked. He and the other man exchanged insults, and then shoves, and then fists. Well, "exchange" isn't exactly the right word. The other man swung a punch at him which he ducked, and when he retaliated with a fist of his own, electric sparks covered his body, delivering a lethal charge with his fist. The man was dead before he even hit the ground.
As his rage subsided, he turned around to look at Jennifer, the understanding of what she was and what she had made him do creeping into his mind. But also the understanding that he loved her, and deep done in her heart, she also loved him. Or at least that is what he wanted to believe.
They escaped together, never to be seen in the same social circles again. After a while on the cold streets of New-York they came to realize that simply staying alive was not enough, that they needed something more in their lives. Wanted for murder and a known mutant, he could never show his face in the uptown society again, but after his father's death he met up with his mother again and received his inheritance. He used these funds to re-establish The X-Men, and X-Quisite on his side set off to bring some good to the world.

Personality:
Jason was brought up to believe that he was better than most people, and that he should show it. He is slowly growing out of this belief, but he still keeps his flamboyant and showy demeanor. He doesn't like to win arguments (or fights, for that matter) - he likes to humiliate the opponents. He'll never pass up on an opportunity to show off his assets, be it wealth, beauty or superior mutant powers and fighting technique.
His biggest driving power is his love to X-Quisite. Lately, she seems to have developed some feelings for X-Cel, which troubles Jason quite a lot.

Appearance:
Jason is a young and handsome man who looks like he knows he has it made. He is relatively tall (1.82m) and well built (80 kg). He cuts his blonde hair in a short, fashionable style and his blue eyes usually hide behind a pair of expensive sunglasses. He dresses in elegant cloths - not overtly over-priced, but definitely enough to show that he doesn't concern himself with looking at the price tag before buying a garment.
As X-Travaganza he wears a black and blue body suit made out of a conducting material. He covers his all too recognizable face with a mask and his hands with gloves of the same material. Like all other Unlikely X-Men, he has a bright red "X" across his chest. He carries a collapsible metal staff and rolled up metal whip in special holsters on his belt.

Powers/Tactics:
X-Travaganza's nervous system is overly developed, which grants him some amazing powers beyond the reach of mere humans. First of all, his nervous system transfers messages much faster than the normal human's which makes him extremely fast.
Second, he has learnt to control the electric impulses passing through his body and he can electrocute his skin to deliver an electric shock to those he hits or those who try to grab him, create a bright electric flash to blind opponent or even throw a small lighting bolt at an opponent and fry him where he stands.
As noted, X-Travaganza is a master of Karate, and a devoted show-off. He will usually enter hand-to-hand combat in order to humiliate his opponents and to show off some remarkable yet relatively ineffective maneuvers. His skill coupled with his close combat powers make him an awesome combatant, but he would be even more dangerous if he listened to X-Cel's strategy teachings and use his ranged electric charges and flashes before entering close range combat.
X-Travaganza usually carries two weapons - a metallic staff he uses not only as a Bo he had trained with but also as an electricity conduit and a metallic whip he uses mainly to get his electric charges around corners and shields. When he earns more experience he would probably learn to use the whip more effectively and creatively, buying it as some form of limited Telekinesis.

Notes:
Remember Lightening from Big Trouble in Little China?